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Post by skreyola on Jun 18, 2011 13:03:54 GMT -5
GM: How far in miles is the gargoyle/wizard tower from Triplepoint? from Burkto? from Pleasantville? And how many people live in TP?
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Post by loneshadow on Jun 18, 2011 16:21:06 GMT -5
here is my first entry for a flag design just because I thought it would be rather different from any ordinary flag.
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Post by skreyola on Jun 18, 2011 20:10:12 GMT -5
I was thinking about what we said at the end of the session, and I think what we're hoping for is another dungeon, like the tower, instead of what we said "more hack-n-slash"... it's a dungeon we want. Perhaps we'll find one in the mountains? loneshadow: Is the white part of the flag?
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Post by loneshadow on Jun 18, 2011 20:31:15 GMT -5
no the white is not part of the flag and yes I agree a dungeon is preferable over just random hack and slash
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Post by loneshadow on Jun 19, 2011 12:44:50 GMT -5
as for building our stronghold I suggest forgetting about gathering materials and just buying a Lyre of Building (wondrous item dmg pg 261) it would be much faster and probably more cost efficient. if anyone has anything to add to this suggestion feel free
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Post by skreyola on Jun 19, 2011 16:11:12 GMT -5
I had a thought about private spaces. We can have the walls around the stronghold surround areas big enough that each player who wants something special could build his own building within the main stronghold, near the main building. Using your own PC's money, you could build whatever you wanted there. So, could any of you PEACH my flag? loneshadow: On your flag... The colors are okay. The emblem is fairly complicated, which will make it expensive for artisans to reproduce. Is there some reason for the size and placement of the boxes in the strip, or is that not supposed to be the exact look of the "filmstrip" bands?
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Post by loneshadow on Jun 19, 2011 16:26:35 GMT -5
well flag was done in paint so it wasn't able to have exact symmetric balance or anything of the like as for making copies of my flag I'm sure the price would not be that much to handle also I mentioned the Lyre of Building it would make the cost problem for materials and labor absolutely vanish
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Post by skreyola on Jun 19, 2011 17:59:31 GMT -5
So, the boxes are supposed to be uniform in size and spacing?
Well, yes, the Lyre of Building will, according to the book, cut your labor cost in half, lowering the base cost of the keep by 15%. So, if the keep costs out to more than 86000gp, it'll be worthwhile to invest in a Lyre of Building. If someone can succeed at a perform check, this bonus can go as high as 30%, making it profitable for any keep over 43000gp. Alternately, build time may be reduced instead of cost. And it only reduces costs for mundane architecture and furnishings. Anything magical is not reduced.
Is Noob or Kobold going to comment on the flags or propose a design?
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Post by loneshadow on Jun 19, 2011 20:20:16 GMT -5
yes the boxes should be equal in size and spacing
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Post by loneshadow on Jun 19, 2011 20:33:39 GMT -5
@ skreyola for your flag the design is rather simple and would be easy to replicate in game but the color scheme I would rearrange as well as the positioning of the three stars. to start I would make ether black or red the base color of that flag if the design and colors were to remain the same fallowing the black or red would be 2 orange stripes either a black or red middle stripe using what had not been used and white stars. (I'm guessing your flag also was created in paint)
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Post by skreyola on Jun 19, 2011 22:57:13 GMT -5
No. Not made in paint. Do you think different colors would be better? According to my calculations, the tower is about 20-25 miles from Triplepoint, which is a large city (based on the items we've been able to buy there).
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Post by Lil' Ragnaros on Jun 20, 2011 14:24:35 GMT -5
+1 for lyre, daern's instant fortress = also nifty for short-term. Also, I suggest instead of setting up the fortress, we build the infrastructure of the city first. Also, we could use an adequate defense asap since everyone knows we are building an empire next door. Instead of taxing the citizens, since we are on a crossroads, set up commerce and tax that. The zombie problem still remains but after a few months of the bounty up and running, can move on to setting up patrols along the roads so travelers will want to travel through here.
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Post by skreyola on Jun 21, 2011 2:13:48 GMT -5
Who all knows about it, outside of our little empire? Fort Worth, which, to all appearances, is cut off from communication. The gnome engineer, since he's visited the city. Everyone else who has reason to know is in Triplepoint or Burkto, both within our borders. We didn't tell the people in New Hope what we were doing, since we bought up all their land and were pleased to have them think we were fools to pay for worthless ground. We didn't tell anyone in Gosend/Good Earth/Duke Nogoodnik's Castle about it. The nymph might know, but she's hardly a conduit for information.
There's no reason we can't do both infrastructure and a stronghold. Personally, I think the defenses of Triplepoint will take care of themselves. Right now, the GM has made it clear that no labor is available in the town for our pet projects, so I think we're best letting the invisible hand take care of the city. I agree road patrols would be a good idea, but after a few months, the city will be taking care of itself and sending out patrols on its own (we can issue an edict that they do these patrols), and we can convert that land into credit toward our stronghold, which I think should be centrally located and well defended. We can even put in a travelers' inn to bring in a little bit of extra money (at least enough to pay the staff of our keep).
You are right that we should tax consumption rather than income. The latter stifles growth, while the former becomes more profitable the more the people profit, which leads to incentives all around.
If you want my characters to be quiet to outsiders about the country, I'm certainly willing. I wasn't planning to tell anyone else. The only reason I told those people I did was that they were within the borders of the swamp and likely to become citizens. The only exception might be any northlanders who want to flee the orcs. A little land for fealty (free patrol/labor, just add armaments) wouldn't hurt, I think. Do you think we need to conquer/wipe out the fort to secure our peace?
Also, is Kobold ever going to post on here?
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Post by jaylenek on Jun 21, 2011 11:08:09 GMT -5
+1 for lyre, daern's instant fortress = also nifty for short-term. Also, I suggest instead of setting up the fortress, we build the infrastructure of the city first. Also, we could use an adequate defense asap since everyone knows we are building an empire next door. Instead of taxing the citizens, since we are on a crossroads, set up commerce and tax that. The zombie problem still remains but after a few months of the bounty up and running, can move on to setting up patrols along the roads so travelers will want to travel through here. the saw dust from the tree of life would have killed 95% of the undead in the swamp. So your bounty is prolly not the best idea because all there is to do to get your gold is to gather the bodies of the undead, YOU killed.
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Post by Lil' Ragnaros on Jun 21, 2011 11:15:38 GMT -5
so we are paying for clean-up. Also, I expect it to be a few weeks for the word of our bounty to get across, for adventuring parties to group up and travel here, and by then, all the carrion feeders to have a picnic over the dead bodies.
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