Post by pushaw on Aug 30, 2011 22:49:34 GMT -5
Ok, I might as well put up my campaigns. Whoever wants me to run one... ONE, just get together some players who all agree on a campaign, a schedule, and a location to meet.
(Preferably GMG, Whataburger, or the college once it opens again.)
Restrictions and player count will vary between campaigns.
Chronicles of Einden: 3-5 Players, lvl 3 Open Wizards.
Be warned, Don`t build for "Infinite" Or you`ll be useless.
This capmaign would follow the creation and destruction of the plain of Einden, starting at the 6 second war between the gods and [Insert name for group of Infinite chars] (Expect to travel to unknown planes)
Life of a Peasant: 3-6 Players, lvl 1 Open wizards, Classes other then peasant must be OK`d with me.
Pretty much an open game, The players will be average people dealing with generally average problems. There will be a few unaverage times, but those will be like once every few sessions at most.
D&D Challenge: Number of player`s can be adapted to, No less then 3.This would be a series of 1-3 nighters.
Each week I`d give the choices for the next week`s challenge.
Including instructions for char creation, The goal of the challenge, and weather the challenge will be teams PvP or Cooperative.
(Warning, I`d expect a different char for each challenge, unless a previous char qualifies for multiple challenges.)
Business: 1 business, or an even number of players (Minimum player count: 3). lvl 3 core + Cohort Feat (Quintessential Aristocrat) + Stronghold builder`s guide.
The players aquire a loan of 20,000gp, and must pay off the loan and have a stable business worth the value of the loan in a matter of months. (Timespan as of yet unknown) Multiple businesses will each get their own loan (Max 1 business per player).
Mystery: 3-5 players, 6th lvl Open Wizards.
This would be a string of mystery solving quests. The first should span at least a full session. I suggest at least one player takes leadership and the party constructs an office (Stronghold builder`s guide.) This campaign would be set primarily in, and just outside of a large city.
(Preferably GMG, Whataburger, or the college once it opens again.)
Restrictions and player count will vary between campaigns.
Chronicles of Einden: 3-5 Players, lvl 3 Open Wizards.
Be warned, Don`t build for "Infinite" Or you`ll be useless.
This capmaign would follow the creation and destruction of the plain of Einden, starting at the 6 second war between the gods and [Insert name for group of Infinite chars] (Expect to travel to unknown planes)
Life of a Peasant: 3-6 Players, lvl 1 Open wizards, Classes other then peasant must be OK`d with me.
Pretty much an open game, The players will be average people dealing with generally average problems. There will be a few unaverage times, but those will be like once every few sessions at most.
D&D Challenge: Number of player`s can be adapted to, No less then 3.This would be a series of 1-3 nighters.
Each week I`d give the choices for the next week`s challenge.
Including instructions for char creation, The goal of the challenge, and weather the challenge will be teams PvP or Cooperative.
(Warning, I`d expect a different char for each challenge, unless a previous char qualifies for multiple challenges.)
Business: 1 business, or an even number of players (Minimum player count: 3). lvl 3 core + Cohort Feat (Quintessential Aristocrat) + Stronghold builder`s guide.
The players aquire a loan of 20,000gp, and must pay off the loan and have a stable business worth the value of the loan in a matter of months. (Timespan as of yet unknown) Multiple businesses will each get their own loan (Max 1 business per player).
Mystery: 3-5 players, 6th lvl Open Wizards.
This would be a string of mystery solving quests. The first should span at least a full session. I suggest at least one player takes leadership and the party constructs an office (Stronghold builder`s guide.) This campaign would be set primarily in, and just outside of a large city.